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Monthly Archives: January 2022
Locked Onto Home Theater and High-End Commercial Display Markets, Revenue of Micro LED Large-sized Display Chips Will Reach US$4.5 Billion in 2026, Says TrendForce
Micro LED large-sized displays will move towards the home theater and high-end commercial display markets and the revenue of Micro LED large-sized display chips is estimated to reach US$54 million in 2022, according to TrendForce’s latest research. By 2026, revenue is …
Posted in LED, Micro LED / Mini LED
Tagged CES, Micro LED, Micro LED TV, Mini LED, Samsung, TrendForce, TV panel
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As Pandemic Resurges, Certain Productions Lines Suspended at Murata Fukui Takefu but Yet to Affect Production or Shipping, Says Trendforce
The allocation of Murata’s primary production hubs and production capacity is as follows: 56% in Japan, 36% in China, 3% in Singapore, and 5% in the Philippines, according to TrendForce’s investigations. Recently, a cluster of employees at Murata’s Fukui Takefu Plant …
Posted in Semiconductors
Tagged chip shortage, MLCC, Murata, pandemic, SEMCO, Taiyo Yuden, TrendForce, Xi'an lockdown
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Effects of Stay-at-Home Economy Retreat, Shipments of Notebooks in 2022 Expected to Reach 238 Million Units, Says TrendForce
Due to the pandemic, laptops shipments reached a record high of 240 million units in 2021, according to TrendForce‘s investigations. However, the market has been abuzz recently and, as the global population of the fully vaccinated has exceeded 50%, relevant demand …
Posted in Consumer Electronics, Notebook Computers
Tagged Acer, ASUS, Chromebook, commercial notebook, Dell, Google, HP, notebook shipment, TrendForce
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Heterogeneous Integration Expected to Become Key Part of Packaging Technology Thanks to Development from EDA Companies
Although current semiconductor process technologies have evolved to the 3nm and 5nm nodes, SoC (system on a chip) architecture has yet to be manufactured at these nodes, as memory and RF front-end chiplets are yet to reach sufficient advancements in …
Annual Gaming Console Sales for 2022 Expected to Reach 57.94 Million Units, with Nintendo Switch Taking First Place
Sales of gaming consoles underwent palpable growth in 1H21 thanks to the release of new consoles as well as demand that had previously been deferred in 2020 due to material shortages. Moving into 2H21, however, disruptions in logistics/transportation and the …
Posted in Consumer Electronics, Wearable Devices
Tagged Animal Crossing, Nintendo, Nintendo Switch, PS5, PSVR, Steam, TrendForce, Xbox Series X
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